Devlog - April 2024


Hey all!

First off I just want to say a huge THANK YOU to everyone for checking out, downloading, playing, and most importantly supporting Special Delivery during it's launch week! It's been extremely stressful finally pushing this project out to the world, and I'm grateful for the warm reception <3

Now that SD is public, I'm going to be trying to draw up some firmer plans for development going forward. This post will be a bit of waffle about what to expect next, and my goals / plans for the near future.

I will try to be doing one of these every few weeks at least, and will also endeavor to fit a TL:DR at the bottom of each one :D


What's happening next?

Currently I'm planning one more small update for chapter 1. It will only be a bug fix and clean-up update, and should correct the few issues that have graciously been reported by people joining our Discord community <3

And after that?

After that we move on to chapter 2! I've been actively working on it for the past couple of weeks, getting scenes built, scripts written, ideas collected, and frameworks in place!

Currently I am working on the last character model needed for the chapter, and will have WIPs to share probably some time next week! Remember, 90% of work-in-progress posts are reserved for my supporters, so if you're interested on having an eye on the development life of Aslithe, your support would be much appreciated <3

Since I'm a solo-developer, the scenes are the biggest time-sink on the dev side. I am presently halfway through the big new settlement scene for chapter 2. There are a fair few other locations I'll need to be setting up, but here's hoping I can get it all done in good stead!

Will the next major update be public?

Eventually! The plan is for all new updates to remain exclusive to my supporters for either a set period of time, or until a set number of updates have been released. Releasing to a smaller community of trusted supporters is much more manageable for bug reporting and stability assurance. All updates will eventually be released for free, of course, but only once vetted for quality.

If you want early-access to these builds when they arrive, consider supporting me and the game on Subscribestar or Patreon ! Tier 2 + 3 supporters will get all builds as soon as they are uploaded, plus you'll be helping give a future to the project!

Roughly how long will updates take?

I have no idea! I learned a while back not to try putting deadlines on things; they never work out for me, and only end up looking like false promises. Things will get done when they get done. I'm now more-or-less working on SD full time, which is a bit of a gamble on my part, but while I am able I'm putting in a minimum of 40 hours per week into the project, so here's hoping things move along a bit faster than chapter 1 did!

Wait, I have another question!

I'm planning to do some kind of FAQ thing for SD soon, because I've collected a decent number of queries over the past week. Maybe next devlog I'll try something like that. For now, if you want to ask anything, don't be afraid to join the Discord community linked above, or just comment on here or the game page.


Thank you all again for the support and interest during this week, it's been great getting to see and talk to so many new people enjoying the game <3

Take care all, see you next update!

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